AMD introduced the Mantle API, hoping to revolutionize the PC gaming market and create a successful alternative to Direct 3D and Open GL. So far, Mantle is backed by just a few titles, but the situation is likely to change soon, because Intel has expressed interest in the technology.
The AMD-developed Mantle API has undoubtedly played a big role in the gaming market. Attempting to speed up their liquidity, by providing manufacturers with much better co-operation with the hardware, has been quite successful, as the titles that support them actually offer noticeable increases in animation fluidity.
Unfortunately, AMD has a weaker punching power than Nvidia, so Mantle is still a curiosity, supported by a small number of games and graphics cards. But this situation may soon change, as AMD has acquired a strong ally in the form of Intel, which intends to support it seriously.
AMD is currently planning to introduce Mantle to Linux and is working to strengthen relationships with game developers, encouraging them to include support for this technology in their productions. The company is very successful in this field because, as revealed, as many as 47 developers are interested in cooperation.
Intel support can quickly bring about very measurable results, as it has a larger share of the GPU market, allowing for a faster rollout of the new system, increasing its audience.
For now, AMD was forced to refuse Intel’s proposal, as Mantle is still in development and beta testing is under way. Only when everything is fastened to the last button will you be able to return to realizing this idea.